Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Shaders make the stars look worse #12

Open
Defetyre opened this issue Jul 3, 2023 · 3 comments
Open

Shaders make the stars look worse #12

Defetyre opened this issue Jul 3, 2023 · 3 comments

Comments

@Defetyre
Copy link

Defetyre commented Jul 3, 2023

When I was playing with Complementary, I noticed that all the stars (and by extension, constellations) lost their gradient and flickering, and everything in the skybox that was added by this mod is now gray.
2023-07-03_16 52 54
2023-07-03_16 52 49
Stars from this mod can't be altered by any of the shader options, and attempting to make the sky darker by altering night ambient lighting counterintuitively results in even worse visibility, as those stars require the ambient light to be seen.

@Nettakrim
Copy link
Owner

i am aware of this, there is annoyingly little i can do about this until i figure out how complementary renders stars, and even then i dont know how much i can do

@Defetyre
Copy link
Author

Defetyre commented Jul 3, 2023

What i noticed is that the brightness slider works for vanilla stars, but when using this mod only fake stars added by shaders change their brightness. It's kind of like this mod's content renders behind a glass pane that is ambient lighting, but since those stars don't actually "shine" their color gets overwritten entirely

@makumaku1974
Copy link

In MakeUp-UltraFast Shaders the stars do not render which is odd for some reason.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants