Bad performance of mana spreaders rendering. #4786
Labels
1.20.1
Issue has been reported for version 1.20.1 of Minecraft
investigate
performance
Performance-related issues
Mod Loader
Fabric
Minecraft Version
1.20.1
Botania version
1.20.1-446
Modloader version
Fabric loader 0.16.9 | API fabric-api-0.92.3+1.20.1
Modpack info
No response
The latest.log file
Issue description
When you have wand of the forest in your hand - you can see preview of spreaders mana burst path. If you have many of spreaders in your base - you always will have HUGE lag, even if you don't look at such previews. Also, many mana spreaders can cause lag by itself, not as strong as in wand of the forest case, but if your base scales - it can become a trouble. Enabling in client config "particles"."powerSystem" makes situation with spreaders better, but you can barely see mana bursts (in my opinion, in optimized particles, there should be only main huge particles, not secondary mini particles, it makes them visible and reduce lag by making less particles in scene rendered, so it's win-win).
Screenshots for each situation here.
Scene without spreaders in real base
Scene with spreaders in real base
Another scene with spreaders
Scene with spreaders with Wand of the Forest
And empty scene without anything but stone as reference fps
All screenshots was made with enabled powerSystem in client config. (optimized particles)
Steps to reproduce
Other information
No response
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