Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Improvements and thoughts for 3.0 #3

Open
6 of 11 tasks
dy opened this issue Jul 1, 2016 · 0 comments
Open
6 of 11 tasks

Improvements and thoughts for 3.0 #3

dy opened this issue Jul 1, 2016 · 0 comments
Milestone

Comments

@dy
Copy link
Owner

dy commented Jul 1, 2016

  • Balance effects - now they are too different.
  • Add some more effects, especially with body content shift, or modal content delay.
  • Work on overlay styles. Minimal ideas - moire, blur.
  • Mobile minor bugs, like questionable margin-top where there should be centered alignment.
  • Elaborate and add types. Dialog, confirm, notifier at least.
  • Drag-resize is quite crappy now. It should be flawless.
  • Leave placing logic for dropdowns/popups only, manage modals with css. As it is done in vex.
  • Add main content displacements, in conjunction with effects.
  • Make animation class, removing messiness of effects.
  • Stacked placement? Like notifiers, vex, etc.
  • Enable single option

Or possibly fuck it? If user needs special purpose popup - it is way better to create it from scratch, like drag/resize, windows, etc. This repo is really for prototype-quelity popups, just to up and run.

@dy dy added this to the 3.0 milestone Jul 1, 2016
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant