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CMakeLists.txt
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PROJECT( HexGame )
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
IF(COMMAND CMAKE_POLICY)
CMAKE_POLICY(SET CMP0003 NEW)
ENDIF(COMMAND CMAKE_POLICY)
SET(PRODUCT_NAME HexGame)
SET( SOURCES
Classes/AbstractResourceLoader.cpp
Classes/Action.cpp
Classes/BaseUnitViewController.cpp
Classes/CentralControl.cpp
Classes/ControlBeanDirector.cpp
Classes/EventManager.cpp
Classes/GameImage.cpp
Classes/geometry.cpp
Classes/HexMap.cpp
Classes/HexMapModel.cpp
Classes/InputManager.cpp
Classes/Item.cpp
Classes/jsoncpp.cpp
Classes/MapObject.cpp
Classes/MapObjectView.cpp
Classes/MenuView.cpp
Classes/MessageView.cpp
Classes/ModelManager.cpp
Classes/ObjectBuilder.cpp
Classes/Observable.cpp
Classes/SceneContext.cpp
Classes/SceneLoader.cpp
Classes/ScriptManager.cpp
Classes/ShapeImage.cpp
Classes/Sound.cpp
Classes/StateManager.cpp
Classes/StringImage.cpp
Classes/TextureCatalog.cpp
Classes/TextureMap.cpp
Classes/TransitionViewController.cpp
Classes/UnitModel.cpp
Classes/UnitView.cpp
Classes/ViewControllerManager.cpp
Classes/ViewController.cpp
Toolkit/toolkit.cpp
)
SET( HEADERS
Classes/AbstractResourceLoader.h
Classes/Action.h
Classes/BaseUnitViewController.h
Classes/CentralControl.h
Classes/ControlBeanDirector.h
Classes/ControlCallback.h
Classes/EventManager.h
Classes/GameImage.h
Classes/geometry.h
Classes/HexMap.h
Classes/HexMapModel.h
Classes/InputManager.h
Classes/Item.h
Classes/IObserver.h
Classes/json.h
Classes/json-forwards.h
Classes/MapObject.h
Classes/MapObjectView.h
Classes/MenuView.h
Classes/MessageView.h
Classes/ModelManager.h
Classes/ObjectBuilder.h
Classes/SceneContext.h
Classes/SceneLoader.h
Classes/ScriptManager.h
Classes/ShapeImage.h
Classes/Sound.h
Classes/StateManager.h
Classes/StringImage.h
Classes/TextureCatalog.h
Classes/TextureMap.h
Classes/TransitionViewController.h
Classes/UnitModel.h
Classes/UnitView.h
Classes/ViewControllerManager.h
Classes/ViewController.h
Classes/Observable.h
Toolkit/toolkit.h
)
SET(RESOURCES
Resources/actions.png
Resources/floortilemap.png
Resources/font_1.png
Resources/game_objects.png
Resources/texmap.png
Resources/texmap_hex.png
Resources/icons.png
Resources/newgame.txt
Resources/dungeon1.txt
Resources/dungeon2.txt
Resources/dungeon3.txt
Resources/battleMap1.txt
Resources/UnitModelTemplates.txt
)
SET(SOUNDS
Resources/fireball1.mp3
Resources/slash1.mp3
Resources/grotta.mp3
)
SET(SCRIPTS
Scripts/test.py
Scripts/Action.py
)
INCLUDE_DIRECTORIES( Toolkit )
INCLUDE_DIRECTORIES( Classes )
SET(TARGET_PLATFORM "" CACHE STRING "Sets the target platform. Valid values are 'iOS', 'Android' or 'Meego'")
IF (NOT TARGET_PLATFORM)
MESSAGE(FATAL_ERROR "Please set the target platform with -DTARGET_PLATFORM='platform'")
ELSE (NOT TARGET_PLATFORM)
STRING(TOUPPER ${TARGET_PLATFORM} UPLATFORM)
ADD_DEFINITIONS( -DPLATFORM_${UPLATFORM} )
INCLUDE_DIRECTORIES( ${TARGET_PLATFORM} )
INCLUDE( ${TARGET_PLATFORM}/rules.cmake NO_POLICY_SCOPE )
IF (COMMAND CONFIGURE)
CONFIGURE()
ENDIF(COMMAND CONFIGURE)
ENDIF(NOT TARGET_PLATFORM)
IF (${TARGET_PLATFORM} MATCHES "Android")
ADD_LIBRARY(HexGame SHARED
${SOURCES}
${HEADERS}
${RESOURCES}
${SOUNDS}
${SCRIPTS}
)
ELSE ()
ADD_EXECUTABLE(HexGame MACOSX_BUNDLE
${SOURCES}
${HEADERS}
${RESOURCES}
${SOUNDS}
${SCRIPTS}
)
ENDIF ()
SET_SOURCE_FILES_PROPERTIES(${RESOURCES} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
SET_SOURCE_FILES_PROPERTIES(${SCRIPTS} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
IF (COMMAND COMPILE)
COMPILE(HexGame)
ENDIF(COMMAND COMPILE)
TARGET_LINK_LIBRARIES( HexGame ${LIBRARIES} )