-
-
Notifications
You must be signed in to change notification settings - Fork 1.1k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[APP BUG]: Unknown game entry on grid view that crashes the app, can crash the os if deleted #2242
Comments
Can you attach |
i'm not sure how to access the config.toml, this is the flatpak version btw, and the games dir only has that deadpool game only |
[General]
logType = "async"
separateUpdateEnabled = false
showSplash = false
Fullscreen = false
checkCompatibilityOnStartup = false
updateChannel = "Release"
logFilter = ""
enableDiscordRPC = false
compatibilityEnabled = true
autoUpdate = false
userName = "shadPS4"
isTrophyPopupDisabled = false
playBGM = false
isPS4Pro = true
BGMvolume = 50
[Input]
cursorState = 1
cursorHideTimeout = 5
backButtonBehavior = "left"
specialPadClass = 1
useSpecialPad = false
[GPU]
screenWidth = 1280
screenHeight = 720
nullGpu = false
copyGPUBuffers = false
vblankDivider = 1
dumpShaders = false
patchShaders = true
[Vulkan]
gpuId = 1
validation = false
rdocMarkersEnable = false
validation_sync = false
validation_gpu = false
rdocEnable = false
crashDiagnostic = false
[Debug]
DebugDump = false
CollectShader = false
[GUI]
geometry_y = 36
sliderPosGrid = 0
geometry_w = 1920
mw_width = 1920
gameTableMode = 0
theme = 0
recentFiles = []
pkgDirs = []
addonInstallDir = "/home/amine/.var/app/net.shadps4.shadPS4/data/shadPS4/addcont"
geometry_h = 996
mw_height = 996
elfDirs = []
iconSizeGrid = 69
installDirs = ["/home/amine/PS4"]
sliderPos = 0
iconSize = 36
emulatorLanguage = "en"
geometry_x = 0
[Settings]
consoleLanguage = 1 |
Why is this even included inside the flatpak build? This mode is still not finished |
The user must have enabled it - PS4 Pro mode is disabled by default. |
i enabled that, i think the issue might be from qt, it seems like there's a "game entry" field for each column of the list view in the grid view, those empty game entries might be some kind of artifacts from the list entry, so the switching between those 2 views is broken i guess |
This PR was an attempt to fix the problem, but it created more problems, so I closed the PR and will leave it registered here in case someone wants to try to solve it, perhaps in another way: #2248 |
Checklist
Describe the Bug
there's an imageless game entry when you select grid view, it crashes the app when you have it selected and change game list icons size, if you delete that game entry it deletes everything in ~/
i'm using the official flatpak
Reproduction Steps
Expected Behavior
No response
Specify OS Version
Debian 12
The text was updated successfully, but these errors were encountered: