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sounds.dat
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; This file is used in the sound command mode
; and contains shortcuts for playing sounds
;
; The entries (lines starting with a ':') in this file are grouped
; under different headings (headings end with a ':')
;
; When a game is loaded it will look for entries under the
; following headings:
; dcs: (for DCS games)
; wpcs: (for pre-DCS games)
; game_name: (short game name)
; parent_name: (short parent name)
;
; Example: TZ 9.2 will use the entries under the headings
; wpcs, tz_92, tz_94h
;
; Each entry consist of two parts:
; - Up to 6 bytes command (hexadecimal)
; - The text to display on the screen
;
; Example: Send the command sequence 01 02 03 04 and call it "sequence 1"
; :01020304:Sequence 1
;
; If the same command appear several times the last one in this file
; will be used.
;
; Note that DCS requires an even number of bytes in the command.
;-----------------------------------------------------------------------
kpb105:
:da0407010112:Trixy Death
:da0407010178:Take a right loop
:da0407010185:So you're the kid
:da0407010008:Main Music
:da040701003b:Cool groove
bbb109:
; da 04 07 0f 0000
; da = command
; 04 = ??
; 07 = don't loop?
; 06 = loop
; 0f = volume?
; 0000 = sample #
:da0407010059: Main Music
:da020301: Stop sound?
:da04070f0035: Silence
:da04070f0000: Startup Sound
:da04060f0000: Startup Sound (Repeating)
:da04070f0001: Whistle
:da04070f0002: Menu Click
:da04070f0003: Pop
:da040726004a: No Credit
:da04070f00fe: See the guy upstairs
:da04070f00fd: Dig It
:da04070f00fb: Let's Go Baby
:da04070f00fa: Oh My
:da04070f0202: Shake It Baby
:da04070f0203: Yeah
:da04070f0291: Foursome
:da04070f0298: Upstairs
:da0406010059: Main Music (Repeating)
:da0407010069: Tube Tune
:da040701006a: This is what I call Fourplay
:da04070100a4: Hey Pal there's a cover charge here
; Common for all DCS games.
; Additions made 01/21/01 by Dorsola ([email protected])
; -------------
dcs:
:0000:All sound off
# ------------
# 55aaXXYY = Set Volume
# XX = 47 to FF step 08
# YY = ~XX (for verification?)
# ------------
:55aa47b8:Set volume (8)
:55aa4fb0:Set volume (9)
:55aa57a8:Set volume (10)
:55aa5fa0:Set volume (11)
:55aa6798:Set volume (12)
:55aa6f90:Set volume (13)
:55aa7788:Set volume (14)
:55aa7f80:Set volume (15)
:55aa8778:Set volume (16)
:55aa8f70:Set volume (17)
:55aa9768:Set volume (18)
:55aa9f60:Set volume (19)
:55aae718:Set volume (28)
:55aaef10:Set volume (29)
:55aaf708:Set volume (30)
:55aaff00:Set volume (31)
# ------------
# 03dX = System Bank
# ------------
:03d4:Menu Select A
:03d5:Menu Select B
:03d6:Warning Beep
:03d7:Menu Op Complete
:03d8:Alert Beep
:03d9:Menu Select C
:03da:Menu Select D
:03db:Menu Enter
:03dc:Menu Cancel/Clear
:03dd:System Sweep
; Common for all pre-DCS games.
; Additions made 01/21/01 by Dorsola ([email protected])
; -------------
; Tech notes re CVSD playback: It appears that CVSD samples are
; affected by tempo/playback speed parameters, which are typically
; set automatically by playing a music command.
; -------------
wpcs:
:00:Reset Sound System
:1e:Decrease Music Tempo
:1f:Increase Music Tempo
:20:Set DAC (drums) volume to 15
:21:Set DAC (drums) volume to 14
:22:Set DAC (drums) volume to 13
:23:Set DAC (drums) volume to 12
:24:Set DAC (drums) volume to 11
:25:Set DAC (drums) volume to 10
:26:Set DAC (drums) volume to 9
:27:Set DAC (drums) volume to 8
:28:Set DAC (drums) volume to 7
:29:Set DAC (drums) volume to 6
:2a:Set DAC (drums) volume to 5
:2b:Set DAC (drums) volume to 4
:2c:Set DAC (drums) volume to 3
:2d:Set DAC (drums) volume to 2
:2e:Set DAC (drums) volume to 1
:2f:Set DAC (drums) volume to 0
:50:FM: Menu Select A
:51:FM: Menu Select B
:52:FM: System Warning Beep
:53:FM: Menu Op Completed
:54:FM: System Attention Beep
:55:FM: Menu Select C
:56:FM: Menu Select D
:57:FM: Menu Enter
:58:FM: Menu Cancel/Clear
:59:FM: System Sweep
:60:Set FM (Music) volume to 18
:61:Set FM (Music) volume to 17
:62:Set FM (Music) volume to 16
:63:Set FM (Music) volume to 15
:64:Set FM (Music) volume to 14
:65:Set FM (Music) volume to 13
:66:Set FM (Music) volume to 12
:67:Set FM (Music) volume to 11
:68:Set FM (Music) volume to 10
:69:Set FM (Music) volume to 9
:6a:Set FM (Music) volume to 8
:6b:Set FM (Music) volume to 7
:6c:Set FM (Music) volume to 6
:6d:Set FM (Music) volume to 5
:6e:Set FM (Music) volume to 4
:6f:Set FM (Music) volume to 3
:70:Set FM (Music) volume to 2
:71:Set FM (Music) volume to 1
:72:Set FM (Music) volume to 0
; ROM Header name must match the ROM name
; Creature from the Black Lagoon
; Additions made 01/21/01 by Dorsola ([email protected])
; --------------
; Special notes re Creature: This game uses the 7a bank for
; more voices - same as TZ - but for some reason the WPCMame
; sound command editor can't access it.
; --------------
cftbl_l4:
:00:Reset Sound System
:01:Music: Main Game Theme 1 (?)
:02:Music: Main Game Theme 2
:03:Music: Main Game Theme 3
:04:Music: Mega Menu
:05:Music: Main Game Theme 4
:06:Music: Multiball
:07:Music: ?? Loop
:08:Music: Snack Attack
:09:Music: Normal Prelaunch
:0a:Music: Video Mode
:0b:Music: Main Game Theme 5
:0c:Music: Main Game Theme 6
:0d:Music: Move Your Car!
:0e:Music: Multiball Hurry-Up
:10:Music: ?? (same as 01)
:11:Music: (01 = messed up)
:12:Music: (02 = messed up)
:13:Music: (03 = messed up)
:14:Music: (04 = messed up)
:15:Music: (05 = messed up)
:16:Music: (06 = messed up)
:17:Music: (08 = messed up)
:18:Music: (1c = messed up)
:19:Music: (1b = messed up)
:1a:Music: Bonus Ending 1
:1e:Decrease Music Tempo
:1f:Increase Music Tempo
:30:SFX: Car driving by
:31:SFX: Kiss - Mwah!
:32:SFX: Projector Startup
:33:(Blues mumbling 1)
:34:(Blues mumbling 2)
:35:(Blues mumbling 3)
:36:(Creature Noise)
:37:SFX: Cash Register
:38:"Thank you, enjoy the film"
:39:SFX: Cash Reg + "Thank you"
# -----------
# Apparently the next two were jokes put in by one of the Williams
# programmers against their boss or something. Sounds like
# something they would do.
# -----------
:3a:"I'm sorry, Jeff..."
:3b:"Jeff! You are a weenie!"
#
:3c:"My hero!"
:3d:"Thank you!"
:3e:"You saved my life!"
:3f:VOX: Girl screams
:40:SFX: Boom 1
:41:"Focus!"
:42:"Move your car!"
:43:"Hey, slide over, baby!"
:44:"Ummm, okay!"
:45:"Okay!"
:46:"How about a kiss?"
:47:"Gee, I dunno..."
:48:"Awww, c'mon!"
:49:"Well, maybe..."
:4a:SFX: Ahooga!
:4b:"Shoot the left ramp!"
:4c:"Jackpot!"
:4d:"Super Jackpot!"
:4e:"Let's try the next..."
# -----------
# "At the Hop" was a popular 50's song, and evidently they encoded a
# huge number of samples into this game to play it as a soundtrack.
# I've personally never heard it used in the game, though, and I'd
# think the voice samples would get overridden by more important
# voices as you play the game.
# -----------
:4f:"At the hop!"
:5a:"Hop!" 1
:5b:"Hop!" 2
:5c:"Hop!" 3
:5d:"Hop!" 4
#
:80:SFX: PAID rollover 1
:81:SFX: PAID rollover 2
:82:SFX: PAID rollover 3
:83:Music: Sneak-In Award
:84:Music: 5 Million Award
:85:SFX: Misc 1
:86:SFX: Misc 2
:87:SFX: Jet Bumper 1
:88:SFX: Jet Bumper 2
:89:SFX: Jet Bumper 3
:8a:SFX: Inlane 1
:8b:SFX: Inlane 2
:8c:SFX: Right Ramp
:8d:SFX: Car horn
:8e:Music: M.Ball Restart
:8f:SFX: Snackbar target 1
:90:SFX: Snackbar target 2
:91:SFX: Snackbar target 3
:92:SFX: Snackbar target 4
:96:Music: Sn.Attack Score
:97:Music: KISS Score
:98:Music: Mega Menu Score
:99:Music: Creature Found
:9a:Music: Girl Rescued
:9b:Music: Jackpot Lit
:9c:Music: Jackpot Score
:9d:Music: Empty Tunnel
:9e:Music: ??
:9f:Music: Explain Award
:a0:SFX: Whiz-Bang 1
:a1:SFX: Whiz-Bang 2
:a2:SFX: Whiz-Bang 3
:a3:SFX: Misc 3
:a4:SFX: Misc 4
:a5:SFX: Countdown Tick
:a6:SFX: Mode Fail
:a7:SFX: Combo Shot 1
:a8:SFX: Combo Shot 2
:a9:SFX: Combo Shot 3
:aa:SFX: Combo Shot 4
:ab:SFX: Combo Shot 5
:ac:SFX: Combo Shot Score
:ad:SFX: Extra Ball Score
:ae:SFX: Slide Score
:af:SFX: M.Y. Car Shot 1
:b0:SFX: Snack Bar Open
:b1:SFX: Special Lit
:b2:Music: Replay/Special
:b3:SFX: FILM Letter Score
:b4:Music: Game Over
:b5:Music: Shoot Again
:b6:Music: Playground Awd
:b7:Music: Sup.Jackpot Lit
:b8:Music: Sup.Jack. Score
:b9:Music: S.J. Score 2 (?)
:ba:Music: Movie Madness
:bb:SFX: Bonus X
:bc:SFX: Unlim.Mill. Score
:bd:SFX: Misc 5
:be:SFX: Misc 6
:bf:Music: KISS Letter
:c2:Music: F-I-L-M Sequence
:c3:Music: (combo?)
:c4:Music: Snackbar Random
:c5:Music: Tilt Warning
:c6:SFX: Bell 1
:c7:SFX: Creature Loop 1
:c8:SFX: Creature Loop 2
:c9:SFX: Creature Loop 3
:ca:SFX: Creature Loop 4
:cb:SFX: Creature Loop 5
:cc:SFX: Creature Loop 6
:cd:SFX: Creature Loop 7
:ce:SFX: Creature Loop 8
:cf:SFX: Misc 7
# ------------
# More Hop voices - can anyone verify that this was actually
# used in the game?
# ------------
:d0:"Hop, Baby, Hop!" 1
:d1:"Hop, Baby, Hop!" 2
:d2:"Hop, Baby, Hop!" 3
:d3:(Hop) "Laa, laa!"
:d4:(Hop) "Oh Baby!" 1
:d5:(Hop) "Oh Baby!" 2
:d6:(Hop) "Aaaaaahhh..." 1
:d7:(Hop) "Aaaaaahhh..." 2
:d8:(Hop) "Aaaaaahhh..." 3
:d9:(Hop) "To the hop!" 1
:da:(Hop) "To the hop!" 2
:db:(Hop) "To the hop!" 3
:dc:"Let's go to the hop" 1
:dd:"Let's go to the hop" 2
:de:"Let's go to the hop" 3
#
:df:SFX: EB.Countdown Fail
:e0:SFX: Misc 8 (loops)
:e1:Music: Snackbar Bonus
; Demolition Man
; Additions made 01/23/01 by Dorsola ([email protected])
; DCS Hardware
; ------------
dm_lx4:
# ------------
# 00xx = Music and SFX bank
# ------------
:0001:Music: Main Prelaunch
:0002:Music: Main Game, var 1
:0003:Music: Main Game, var 2
:0004:Music: Multiball Mode 1
:0005:Music: Multiball Ready
:0006:Music: MBall Ready Pre
:0008:Music: Demolition Time
:0009:Music: ACMAG
:000a:Music: Demolition Time
:000b:Music: Multiball Mode 2
:000c:Music: Explode Hurry-Up
:000e:Music: Cryo-Claw
:0010:Music: ??
:0013:Music: Computer Award
:001a:Music: Collect Bonus
:001f:Music: High Score Entry
:0020:Music: High Score Entry
:0021:Music: Super Jackpot
:0023:Music: Capture Simon
:0024:Music: Game Over, var 2
:0025:Music: Multiball Mode 3
:0064:SFX: Resounding Slam
:0068:SFX: Flamethrower
:006a:SFX: Comm noise
:006c:SFX: Misc 1
:006d:SFX: Computer Beeps 1
:0070:SFX: Misc 2
:0072:SFX: Elevator
:0073:SFX: Tires Screeching
:0075:SFX: Crash 1
:0077:SFX: Misc 3
:0078:SFX: Pop-Drop
:0079:SFX: Misc 4
:007a:SFX: Misc 5
:007b:SFX: Misc 6
:007c:SFX: Ricochet
:007e:SFX: Whoosh
:0081:SFX: Tinkle-Rustle
:0088:SFX: Helicopter
:008b:SFX: Industrial 1
:008c:SFX: Industrial 2
:008d:SFX: Industrial 3
:0093:SFX: Jet Bumper 1
:0094:SFX: Jet Bumper 2
:0095:SFX: Jet Bumper 3
:0098:SFX: Boom 1
:0099:SFX: Boom 2
:009b:SFX: Boom 3
:00a3:SFX: Misc 7
:00a5:SFX: Flyby 1
:00a6:SFX: Flyby 2
:00aa:SFX: Alarm
:00ab:SFX: Techno Ding
:00b0:SFX: Misc 8
:00b4:SFX: Industrial 4
:00b6:SFX: Industrial 5
:00b8:SFX: Industrial 6
:00b9:SFX: Industrial 7
:00ba:SFX: Industrial 8
:00bb:SFX: Industrial 9
:00bc:SFX: Industrial 10
:00bd:SFX: Industrial 11
:00be:SFX: Industrial 12
:00bf:SFX: Industrial 13
:00c5:SFX: Misc 9
:00c6:SFX: Thunder 1
:00c7:SFX: Thunder 2
:00c8:SFX: Thunder 3
:00cb:SFX: Boom 4
:00cc:SFX: Boom 5
:00cd:SFX: Boom 6
:00d1:SFX: Flamethrower
:00d4:SFX: Car Drive-By
:00d9:SFX: Crash 2
:00fc:SFX: Boom 1
:00fd:SFX: Boom 2
:00ff:SFX: Boom 3
# ------------
# 01xx = SFX and Voice Bank 1
# ------------
:012a:SFX: Thunder 1
:012b:SFX: Thunder 2
:0140:"Glorious!"
:0143:"What I wouldn't give"
:0144:"Not many people get.."
:014a:"Close enough"
:014b:"This is between..."
:0154:"Forgot to say Simon.."
:0155:"Somebody put me..."
:0156:"Go left!"
:015b:"Just catch up to him!"
:015e:(Sp) "Let's go!"
:0162:VOX: Phoenix Laugh 1
:0163:VOX: Phoenix Laugh 2
:0164:VOX: Phoenix Laugh 3
:0165:VOX: Phoenix Laugh 4
:0166:"Aaaaaaaaaa!"
:016c:"Oh yeah!"
:0170:"Punch it, Hawkley!"
:0171:"Push the pedal as..."
:017f:"Wonder if I can..."
:0181:VOX: Phoenix Laugh 5
:0182:"Yeah, well I feel..."
:0188:"Oh, I'm so scared!"
:018a:"Illuminate!"
:0191:SFX: Thunder 3
:0193:SFX: Boom 4
:0194:SFX: Boom 5
:0195:SFX: Boom 6
:01f8:SFX: Footstep 1
:01f9:SFX: Footstep 2
:01fb:SFX: Synth Hit 1
:01fc:SFX: Zap!
# ------------
# 02xx = SFX and Voice Bank 2
# ------------
:0200:SFX: Misc 10
:0201:SFX: Drop in Liquid
:0202:SFX: Launch Ball
:0205:SFX: Computer Beeps 1
:0208:SFX: Twang 1
:0209:SFX: Twang 2
:020d:SFX: Twang 3
:020e:SFX: Twang 4
:020f:SFX: Twang 5
:0210:SFX: Orchestra Hit 1
:0212:SFX: Orchestra Hit 2
:0213:SFX: Orchestra Hit 3
:0216:SFX: Synth Hit 2
:0218:SFX: Synth Hit 3
:0219:SFX: Ground Loop
:021b:SFX: Misc 11
:021c:SFX: Twang 1
:021d:SFX: Motorcycle
:021e:SFX: Motorcycle
:021f:Music: Extra Ball!
:0220:Music: Accordian
:0221:Music: Extra Ball!
:025a:"D'ya see any cows...?"
:0261:VOX: Girl screaming
:0263:"Okay okay I got it..."
:0264:"Simon Phoenix knows.."
:0269:"EXCUSE ME???"
:026b:"Whoa!"
:026c:"What're you doing?"
:026e:"Is it cold in here..."
:0270:"Oh we gotta stop this"
:0271:"Heads up!"
:0275:"Send a maniac..."
:0279:"...the best day of..."
:027a:"What can I say? I'm.."
:027c:VOX: Phoenix Misc 1
:0289:"How nice!"
:028a:"I love this gun!"
:0291:"Now we need those..."
:0292:VOX: Phoenix Growling
:0297:"No free rides!"
:0298:"Oh that is just..."
:029c:"Prepare for Simon..."
:029e:"Oh I musta done..."
:02a9:"2 for the price of 1!"
:02ac:"What're ya doin here?"
:02ae:"You're dead, Spartan!"
:02af:"You're under arrest."
:02b0:"Arrest?"
:02b1:"And you're trespassin"
:02b2:"Do somethin'!"
:02b3:VOX: Misc 1
:02b4:"Phoeniiiiiiiiix!!"
:02bc:(Ph) "Extra ball!"
:02bf:"You're gonna need..."
:02c3:"Move!"
:02c4:(Ph) "Move it!"
:02c5:(Ph) "Nice move!"
:02c7:(Ph) "Go!"
:02c8:(Ph) "Great shot!"
:02d2:(Ph) "Hurryup!"
:02d4:(Ph) "Double Jackpot!"
:02d6:"Get the Sup.Jackpot!"
:02e1:(Ph) "Nice shot!"
:02e2:(Ph) "Nice shooting!"
:02e7:VOX: Phoenix Laugh 6
:02e8:VOX: Phoenix Laugh 7
:02e9:VOX: Phoenix Laugh 8
:02f6:(Ph) "Outstanding!"
:02ff:"Simon says"
# ------------
# 03xx = Voice Bank 3
# ------------
:0303:"Step on it!"
:0306:"Too bad!"
:0308:"That was pathetic!"
:030b:"Yeee-haa!"
:030c:"You got it!"
:030d:(Ph) "Amazing!"
:0310:"Come and get me!"
:0320:(Sp) "Amazing!"
:0323:"Let's go!"
:0327:(Sp) "Move it!"
:0328:"Nice!"
:0329:"Very nice!"
:032a:(Sp) "Nice move!"
:032c:"Don't move."
:032e:"Drive!"
:0331:"Excellent!"
:033a:(Sp) "Go!"
:033b:"Hurry!"
:0340:"Cryo-Prison Breakout"
:0341:"Be well, Phoenix."
:034a:(Sp) "Extra ball!"
:034d:"Get the extra ball!"
:0353:(Sp) "Nice shooting!"
:0354:(Sp) "Nice shot!"
:0355:(Sp) "Great shot!"
:0356:"Great shooting!"
:0358:"Now that's what..."
:035b:(Sp) "Shoot again!"
:0361:"Skill shot!"
:0362:"I hate it when..."
:0364:"I love it when..."
:036e:"Jackpot!"
:0374:"Double Jackpot!"
:0375:"Doubled!"
:0376:"Tripled!"
:0378:"Super Jackpot!"
:037b:"Now!"
:037c:"Oh no..."
:037e:"Woah, yeah!"
:037f:"Ohhhh yeah!"
:0380:"Outstanding!"
:0384:"Replay!"
:0385:"You and me, Phoenix"
:03e8:"ACMAG now activated"
:03ec:"Accessing..."
:03ee:"Car Crash Tripled"
:03ef:"Computer Award"
:03f0:"Collect Bonus"
:03f2:"Cryo-Claw now act..."
:03fc:"Explode activated"
:03fd:"Explode Hurry-Up..."
# ------------
# 04xx = Voice Bank 4
# ------------
:0405:"Player One"
:0406:"Player Two"
:0407:"Player Three"
:0408:"Player Four"
:040e:(CPU) "Shoot again!"
:0412:"Super Jets completed"
:0414:"S.Jets now activated"
:0416:"You look great today!"
:0417:"Use buttons to..."
:0418:"Use triggers to..."
:041a:"Don't you ever want.."
:041b:"Anybody to this.." (?)
:041c:"You always were a..."
:041d:"I'm the Demol. Man"
:041e:"Shoulda stayed there"
:0420:"Don't worry!"
:0421:"I'll getcha with..."
:0422:"I know that musta..."
:0423:"JOHN SPARTAN!??"
:0424:"Bad aim, Blondie!"
:0425:"Phoenix!"
:0427:VOX: Cow
:0428:VOX: Cow
:0429:VOX: Misc 2
:042a:VOX: Misc 3
:042b:VOX: Misc 4
:042e:"Triple car crash"
:0431:"Collect Standups"
:0434:"Light Arrows"
:0435:"Light Extra Ball"
:0436:"Maximize Freezes"
:0437:"Multiball Activated"
:0438:"Shoot Left Loop"
:0439:"Quick-Freeze Now..."
:043a:"Double Retina-Scan"
:043c:"It ain't over yet!"
:043d:"Don't move, Phoenix"
:043e:"Who is that?"
:043f:"I've been dreamin..."
:0440:"Well, keep dreamin'!"
:0441:SFX: Gunshot
; Dr. Who
dw_l2:
; Fun House
; Additions made 01/21/01 by Dorsola ([email protected])
; ------------
; Unable to access 7a bank in this game either.
; There are a lot of misc sound effects that are used everywhere
; in the game. After a while I stopped trying to identify them
; all.
; ------------
fh_l9:
:00:Reset Sound System
:01:Music: Normal Prelaunch
:02:Music: Normal Game
:04:Music: Crazy Steps
:05:Music: 11:30 Lock Lit
:06:Music: 11:45 Lock Lit
:07:Music: Midnight
:08:Music: Multiball (normal)
:09:Music: Multiball (Jackpot!)
:0a:Music: 11:30 Prelaunch
:0c:Music: 11:45 Prelaunch
:0d:Music: Multiball (Hurry-Up!)
:0e:Music: Frenzy Mode
:0f:Music: Super HotDog Mode
:10:Music: MBall Hurry-Up 2
:11:Music: ??
:12:Music: ??
:13:Music: ??
:40:Music: Ta-Da Hit
:41:Music: 02 (messed up)
:42:Music: 05 (messed up)
:43:Music: 06 (messed up)
:44:Music: 07 (messed up)
:45:Music: 08 (messed up)
:46:Music: 09 (messed up)
:47:Music: 0d (messed up)
:48:Music: 0e (messed up)
:49:Music: 0f (messed up)
:4a:Music: 11 (messed up)
:80:Music: Extra Ball Awarded
:81:Music: 11:30 Strike
:82:SFX: Inlane Rollover
:83:SFX: Misc 2
:84:SFX: Outlane
:85:Music: Wind Tunnel Award
:86:SFX: Misc 4
:88:SFX: Clock Chime 1
:89:SFX: Misc 5
:8a:SFX: Bell 1
:8b:SFX: Bell 2
:8c:SFX: Bell 3
:8d:SFX: Misc 6
:8e:SFX: Misc 7
:90:SFX: Tilt!
:91:SFX: Misc 8
:92:SFX: Misc 9
:93:SFX: Tilt Warning
:94:SFX: Coin Inserted
:95:SFX: Smudge
:96:SFX: Bell 4
:97:SFX: Bell 5
:98:SFX: Bell 6
:99:SFX: Bell 7
:9a:SFX: Bell 8
:9b:SFX: Bell 9
:9c:SFX: Misc 10
:9d:SFX: Steps Missed 1
:9f:SFX: R. Outer Inlane
:a0:SFX: Misc 13
:a1:SFX: Crazy Steps Award
:a2:SFX: Misc 14
:a3:SFX: TrapDoor Countup 1
:a4:SFX: Misc 15
:a5:SFX: TrapDoor Countup 2
:a7:SFX: TrapDoor Countup 3
:a9:SFX: Misc 19
:aa:Music: Combo Shot 1
:ac:SFX: Misc 20
:ad:Music: Combo Shot 2
:ae:SFX: Trap Door Award
:b0:SFX: Ball Locked
:b5:SFX: Misc 22
:b6:SFX: Misc 23
:b8:SFX: Trap Door Open
:ba:SFX: Misc 25
:bc:SFX: Misc 26
:bf:SFX: Kickout ready
:c0:SFX: Clock Shime 2
:c1:SFX: Misc 28
:c2:SFX: Misc 29
:c3:SFX: Misc 30
:c4:SFX: Misc 31
:c6:SFX: Boom 1
:c7:SFX: Boom 2
:c8:SFX: Misc 32
:c9:SFX: Drums + Cymbal
:ca:SFX: Misc 33
:cb:SFX: Misc 34
:cc:Music: Misc 1
:ce:Music: Replay Awarded
:d0:SFX: Misc 35
:d1:SFX: Misc 36
:d2:SFX: Misc 37
:d3:SFX: Misc 38
:d4:SFX: Misc 39
:d5:SFX: Misc 40
:d6:SFX: Misc 41
:d7:SFX: Misc 42
:d8:SFX: Misc 43
:d9:SFX: Misc 44
:db:SFX: Misc 45
:df:SFX: Crash 1
:e0:SFX: Bonus Sound 1
:e1:SFX: Bonus Sound 2
:e2:SFX: Bonus Sound 3
:e3:SFX: Bonus Sound 4
:e4:SFX: Instructions 1
:e5:SFX: Instructions 2
:e6:SFX: Bonus Sound 5
; Theatre of Magic
; Additions made 01/23/01 by Dorsola ([email protected])
; ------------
tom_13:
# ------------
# Music, Main SFX
# ------------
:0001:Music: Main Game
:0002:Music: Main Prelaunch
:0005:Music: Trunk Escape
:0006:Music: Metamorphosis
:0007:Music: Game Over
:0008:Music: Tiger Saw
:0009:Music: Safe Escape
:000b:Music: Theatre HurryUp
:000c:Music: Grand Finale
:000d:Music: Coll. Bonus pt 1
:000e:Music: Coll. Bonus pt 2
:000f:Music: M.Ball Start
:0010:Music: Main Prelaunch
:0029:Music: Mode Title
:0032:Music: Shot Complete 1
:0033:Music: Th.HurryUp Score
:0034:Music: Basement Select
:0035:SFX: Going to Basement
:0036:Music: Mode Complete 1
:0037:Music: Mode Complete 2
:0038:Music: MAGIC Spelled
:0039:Music: Jackpot Score
# ------------
# In /003a/, Host says "Extra Brawl!" - apparently a slip of
# the tongue when the clip was recorded. Either nobody caught
# it prior to release, or they figured it didn't need fixing.
# ------------
:003a:Music: Extra Ball!
#
:003b:Music: Replay!
:003c:Music: Shot Complete 2
:003d:Music: Spirit Ring
:003e:Music: Special
:003f:Music: Levitate!
:0046:Music: Safe Esc. Hit 1
:0047:Music: Sp.Cards Hit
:0064:SFX: Trunk Magnet 1
:0065:SFX: Saw Startup
:0066:SFX: Saw Sustain
:0067:SFX: Saw Shutdown
:0068:SFX: Boom 1
:0069:SFX: Misc 1
:006b:SFX: Clock Chime
:006c:SFX: Launch Ball
:006d:SFX: Saw Slicing
:006e:SFX: Misc 2
:006f:SFX: Spinner
:0070:SFX: Magna-Save
:0071:SFX: Boom 2
:0072:SFX: Boom 3 + Zap
:0073:SFX: Spot THEATRE
:0074:SFX: Crash 1
:0075:SFX: Trunk Rotating
:0076:SFX: Hocus-Pocus Hit
:0077:SFX: Sp.Ring Capture
:0078:SFX: TrapDoor Kickout
:0079:SFX: Trunk Hit
:007a:SFX: Loop-Ramp Cascade
:007b:SFX: TrapDoor Target
:007c:SFX: Misc 3
:007d:SFX: Thunder
:007e:SFX: Outlane
:007f:SFX: Jet Bumper
:0080:SFX: Captive Ball Hit
:0081:SFX: Bonus X Lane
:0082:SFX: Clock Winding
:0085:SFX: Jackpot Increased
:0086:SFX: Misc 4
:0087:SFX: Ball Locked
:0088:SFX: Misc 5
:008a:SFX: Misc 6
:008e:SFX: Misc 6 + Twinkles
:008f:SFX: Tiger Roaring
:0090:SFX: Phone Ringing
:0091:SFX: Pick Up Phone
:0092:SFX: Shuffling Cards
:0093:SFX: Rattlesnake
:0094:SFX: Birds
:0095:SFX: Misc 7
:0097:VOX: Bonus X Increased
:0098:SFX: Ramp Shot
:0099:SFX: Kickout Warning
:009b:SFX: Misc 8
:009c:SFX: Misc 9
:009d:SFX: Spirit Ring Lit
:009e:SFX: Misc 10
:009f:VOX: "Moo!"
:00c7:SFX: Boom 4
:00c8:SFX: Illusion Lit
:00c9:SFX: Misc 11
:00ca:"Move your car!"
:00cb:"Here's your hot dog!"
# ------------
# Male Voice Bank starts here.
# ------------
:00cc:"Go for Jackpot!"
:00cd:"Jackpot is lit!"
:00ce:"Billion!"
:00cf:SFX: Combo shot
:012c:Music: Jackpot! (2)
:012d:SFX: Musical 1
:012e:SFX: Musical 2
:0190:VOX: Zap! "Vanish!"
:01f4:"Extra ball!" (brawl)
:01f6:"Seven o'clock."
:01f7:"Eight o'clock."
:01f8:"Nine o'clock!"
:01f9:"Ten o'clock!"
:01fa:"Eleven o'clock!"
:01fb:"Midnight Madness!"
:01fe:"Shoot for the trunk!"
:01ff:"Shoot ... trap door."
:0200:"Welcome to the Th..."
:0201:"The Theatre awaits!"
:0203:"Theatre complete!"
:0210:"One o'clock."
:0211:"It's Two o'clock."
:0212:"Three o'clock."
:0213:"Four o'clock."
:0214:"Five o'clock."
:0215:"It's six o'clock."
:0219:"Mystifying!"
:021a:"Magnificent!"
:021b:"Astounding!"
:021c:"Sensational!"
:021d:"Spectacular!"
:021e:"Unbelievable!"
:021f:"Go for the extra ball"
:0220:"Congratulations!"
:0222:"Shoot... center stair"
:0223:"Shoot... right stair"
:0224:"Shoot for the jets"
:0225:"Shoot... left lane"
:0226:"Shoot... right lane"
:0227:"Shoot... captive ball"
:0228:"Shoot... spinner"
:0229:"Make the ball vanish!"
:022a:"Go for the center loop"
:022c:"The rope is breaking!"
:022d:"Hurry up!"
:022e:"You must hurry up!"
:022f:"Hurry up! ..danger!"
:0230:"Look! She's in danger!"
:0234:"Tiger Saw Jackpot!"
:0237:"Shoot... magic trunk!"
:023a:"The first ball is..."
:023b:"The second ball is..."
:023d:"The trap door is open!"
:023e:"You must shoot into..."
:0241:"Excellent!"
:0242:"This ball is full of.."
:0244:"...amazing player!"
:0247:"I knew you could do it"
:0249:"...can't help you now!"
:024a:"Ticket, please."
:024b:"Stay right where you.."
:024c:"Don't give up now!"
:024d:"You must continue!"
:024e:"The basement is full.."
:024f:"Oh no!" (crash oof ow!)
:0250:"Replay!"
:0252:"Careful!"
:0255:"Try to saw the ball..."
:0258:"Tonight's performance"
:025c:"Player 1 is up."
:025d:"Player 2 is up."
:025e:"Player 3 is up."
:025f:"Player 4 is up."
:0260:"Amazing skill!"
:0261:"Time is running out!"
:0262:"Extra ball is lit!"
:0263:"The air pressure is..."
:0264:"Fifty Million!"
:0265:"One-Hundred Million!"
# ------------
# Female Voice Bank
# ------------
:02bc:"Welcome to the Th..."
:02bd:"Player"
:02be:"One"
:02bf:"Two"
:02c0:"Three"
:02c1:"Four"
:02c2:"Welcome!"
:02c4:"...is now closed."
:02c7:"It's magic!"
:02d3:"Shoot up the ctr stc."
:02d4:"Shoot up the rt stc.."
:02d5:"Shoot... the spinner!"
:02d6:"Shoot for the jets!"
:02d7:"Shoot... magic trunk!"
:02d8:"Go for the ctr stc..."
:02d9:"Go for the rt stc..."
:02da:"Go for the spinner!"
:02db:"Go for the jets!"
:02dc:"Escape from the trunk"
:02dd:"Shoot into the trap.."
:02df:"Look!"
:02e0:"Tiger Saw!"
:02e1:"Spirit Cards!"
:02e2:"Trunk Escape!"
:02e3:"Levitating Woman!"
:02e4:"Safe Escape!"
:02e5:"The Metamorphosis!"
:02e6:"Strait Jacket Escape!"
:02e7:"Hat Magic!"
:02e8:"Hocus Pocus!"
:02ea:"The magic is within.."
:02eb:"Vanish!"
:02ed:"... the Grand Finale!"
:02ee:"Make the Theatre..."
:02ef:"You're an outstanding"
:02f0:"Welcome back to the.."
:02f1:"I am only an illusion"
:02f2:"Hurry up!"
:02f3:"Vanquish the chains!"
:02f4:"You must break free!"
:02f7:"I shall give you..."
:02f9:"Extra ball is lit!"
:02fa:"Go for the extra ball"
:02fc:"Go for Multiball!"
:02fd:"Lock is lit!"