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Simplify the processing memories list UI #937

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merged 1 commit into from
Sep 28, 2024

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@beastoin beastoin commented Sep 28, 2024

Summary by Entelligence.AI

  • Refactor: Simplified the user interface for the processing memories list in the getProcessingMemoriesWidget function. This change enhances the visual experience by improving index handling and padding, making the list more intuitive and user-friendly.

@beastoin beastoin marked this pull request as ready for review September 28, 2024 23:23
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github-actions bot commented Sep 28, 2024

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Walkthrough

The proposed changeset simplifies the user interface of the processing memories list in the application. It optimizes the index handling and padding within the getProcessingMemoriesWidget function, enhancing the overall user experience.

Changes

File Summary
app/lib/pages/memories/widgets/processing_capture.dart The diff simplifies the processing memories list UI by adjusting the index handling and padding in the getProcessingMemoriesWidget function.

🎉🤖

In the realm of code where memories are kept,

A change was made, a leap was leapt.

With padding and indices finely tuned,

Our user's joy, will surely be pruned. 🎉🤖


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@beastoin beastoin merged commit 394269c into main Sep 28, 2024
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@beastoin beastoin deleted the inwdx_processing_memory_ux_clean_868 branch September 28, 2024 23:23
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Commits Files that changed from the base of the PR and between 6d6da40 and 4638cf7 commits.
Files selected (1)
  • app/lib/pages/memories/widgets/processing_capture.dart (2)
Review comments generated (2)
  • Review: 1
  • LGTM: 1

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Comment on lines +312 to +315
var pm = memories[index];
if (pm.status == ServerProcessingMemoryStatus.processing) {
return Padding(
padding: EdgeInsets.fromLTRB(0, index - 1 == 0 ? 0 : 20, 0, 0),
padding: const EdgeInsets.fromLTRB(0, 20, 0, 0),

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The new code assumes that all memories are in the processing state. However, the old code does not make this assumption. If there are any non-processing memories in the list, they will be ignored and not displayed in the UI. This could lead to unexpected behavior if the memories list contains any non-processing memories.

-         var pm = memories[index];
-         if (pm.status == ServerProcessingMemoryStatus.processing) {
+         var pm = memories[index];
+         if (pm.status != ServerProcessingMemoryStatus.processing) {
+           return const SizedBox.shrink();
+         }

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