forked from godotengine/godot-cpp
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
SCons: incorrect compiler detection on msystem based environments
As described in issue godotengine#1672 msys2 environments don't use a mingw prefix for their compiler binaries. this patch detects MSYSTEM environment variable detects compilers directly
- Loading branch information
Showing
1 changed file
with
12 additions
and
4 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters