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Fix DynGd<T,D> export, implement proper export for Array<DynGd<T,D>> bug c: register Register classes, functions and other symbols to GDScript
#1056 opened Feb 22, 2025 by Yarwin Loading…
Add OnEditor<T>, remove impl<T> Export for Gd<T> and DynGd<T, D> breaking-change Requires SemVer bump c: core Core components c: register Register classes, functions and other symbols to GDScript feature Adds functionality to the library
#1051 opened Feb 16, 2025 by Yarwin Loading… 0.3
Allow virtual methods to be GdSelf in special cases c: register Register classes, functions and other symbols to GDScript feature Adds functionality to the library
#1048 opened Feb 16, 2025 by snakefangox Draft
[WIP] Async Signals feature Adds functionality to the library
#1043 opened Feb 9, 2025 by TitanNano Draft
3 of 4 tasks
Experiment with splitting up signature differently c: ffi Low-level components and interaction with GDExtension API feature Adds functionality to the library quality-of-life No new functionality, but improves ergonomics/internals
#1042 opened Feb 9, 2025 by lilizoey Draft
Panic handling: thread safety; set hook once and not repeatedly c: core Core components quality-of-life No new functionality, but improves ergonomics/internals
#1037 opened Feb 6, 2025 by KevinThierauf Loading…
Correct ConnectFlags classification (enum -> bitfield) c: engine Godot classes (nodes, resources, ...) quality-of-life No new functionality, but improves ergonomics/internals
#1002 opened Jan 6, 2025 by Bromeon Loading… 0.3
Type-safe signals breaking-change Requires SemVer bump c: register Register classes, functions and other symbols to GDScript feature Adds functionality to the library
#1000 opened Jan 6, 2025 by Bromeon Draft 0.3
2
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[proposal] add 'notify' to '#[var]' c: register Register classes, functions and other symbols to GDScript feature Adds functionality to the library
#946 opened Nov 7, 2024 by 0x53A Draft 0.3
ProTip! Exclude everything labeled bug with -label:bug.