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Add tips detection to bone mapper
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Co-authored-by: Lyuma <[email protected]>
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TokageItLab and lyuma committed Apr 27, 2024
1 parent 655e93d commit 9c3a1c0
Showing 1 changed file with 75 additions and 0 deletions.
75 changes: 75 additions & 0 deletions editor/plugins/bone_map_editor_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -861,6 +861,8 @@ void BoneMapper::auto_mapping_process(Ref<BoneMap> &p_bone_map) {
picklist.clear();

// 4-1. Guess Finger
int tips_index = -1;
bool thumb_tips_size = 0;
bool named_finger_is_found = false;
LocalVector<String> fingers;
fingers.push_back("thumb|pollex");
Expand Down Expand Up @@ -894,6 +896,33 @@ void BoneMapper::auto_mapping_process(Ref<BoneMap> &p_bone_map) {
search_path.push_back(finger);
finger = skeleton->get_bone_parent(finger);
}
// Tips detection by name matching with "distal" from root.
for (int j = search_path.size() - 1; j >= 0; j--) {
if (RegEx("distal").search(skeleton->get_bone_name(search_path[j]).to_lower()).is_valid()) {
tips_index = j - 1;
break;
}
}
// Tips detection by name matching with "tip|leaf" from end.
if (tips_index < 0) {
for (int j = 0; j < search_path.size(); j++) {
if (RegEx("tip|leaf").search(skeleton->get_bone_name(search_path[j]).to_lower()).is_valid()) {
tips_index = j;
break;
}
}
}
// Tips detection by thumb children size.
if (tips_index < 0) {
if (i == 0) {
thumb_tips_size = MAX(0, search_path.size() - 3);
}
tips_index = thumb_tips_size - 1;
}
// Remove tips.
for (int j = 0; j <= tips_index; j++) {
search_path.remove_at(0);
}
search_path.reverse();
if (search_path.size() == 1) {
p_bone_map->_set_skeleton_bone_name(left_fingers_map[i][0], skeleton->get_bone_name(search_path[0]));
Expand Down Expand Up @@ -941,6 +970,14 @@ void BoneMapper::auto_mapping_process(Ref<BoneMap> &p_bone_map) {
}
}
search_path.push_back(finger_root);
// Tips detection by thumb children size.
if (i == 0) {
thumb_tips_size = MAX(0, search_path.size() - 3);
}
tips_index = thumb_tips_size - 1;
for (int j = 0; j <= tips_index; j++) {
search_path.remove_at(0);
}
search_path.reverse();
if (search_path.size() == 1) {
p_bone_map->_set_skeleton_bone_name(left_fingers_map[i][0], skeleton->get_bone_name(search_path[0]));
Expand All @@ -958,6 +995,9 @@ void BoneMapper::auto_mapping_process(Ref<BoneMap> &p_bone_map) {
picklist.clear();
}
}

tips_index = -1;
thumb_tips_size = 0;
named_finger_is_found = false;
if (right_hand_or_palm != -1) {
LocalVector<LocalVector<String>> right_fingers_map;
Expand Down Expand Up @@ -985,6 +1025,33 @@ void BoneMapper::auto_mapping_process(Ref<BoneMap> &p_bone_map) {
search_path.push_back(finger);
finger = skeleton->get_bone_parent(finger);
}
// Tips detection by name matching with "distal" from root.
for (int j = search_path.size() - 1; j >= 0; j--) {
if (RegEx("distal").search(skeleton->get_bone_name(search_path[j]).to_lower()).is_valid()) {
tips_index = j - 1;
break;
}
}
// Tips detection by name matching with "tip|leaf" from end.
if (tips_index < 0) {
for (int j = 0; j < search_path.size(); j++) {
if (RegEx("tip|leaf").search(skeleton->get_bone_name(search_path[j]).to_lower()).is_valid()) {
tips_index = j;
break;
}
}
}
// Tips detection by thumb children size.
if (tips_index < 0) {
if (i == 0) {
thumb_tips_size = MAX(0, search_path.size() - 3);
}
tips_index = thumb_tips_size - 1;
}
// Remove tips.
for (int j = 0; j <= tips_index; j++) {
search_path.remove_at(0);
}
search_path.reverse();
if (search_path.size() == 1) {
p_bone_map->_set_skeleton_bone_name(right_fingers_map[i][0], skeleton->get_bone_name(search_path[0]));
Expand Down Expand Up @@ -1032,6 +1099,14 @@ void BoneMapper::auto_mapping_process(Ref<BoneMap> &p_bone_map) {
}
}
search_path.push_back(finger_root);
// Tips detection by thumb children size.
if (i == 0) {
thumb_tips_size = MAX(0, search_path.size() - 3);
}
tips_index = thumb_tips_size - 1;
for (int j = 0; j <= tips_index; j++) {
search_path.remove_at(0);
}
search_path.reverse();
if (search_path.size() == 1) {
p_bone_map->_set_skeleton_bone_name(right_fingers_map[i][0], skeleton->get_bone_name(search_path[0]));
Expand Down

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